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Rob Heinsoo (born 1964) is an American tabletop game designer. He has been designing and contributing to professional role-playing games, card games, and board games since 1994.〔("Rob Heinsoo" game credits ) on Pen & Paper.〕 Heinsoo was the lead designer on the 4th Edition of ''Dungeons & Dragons'' (2008), and is co-designer of the 13th Age roleplaying game along with Jonathan Tweet. He has also designed and contributed to role playing, miniatures and card games, and a computer game. ==Career== Heinsoo began playing Dungeons & Dragons in 1974 at age 10, using the original edition.〔(Interview ), Guys Lit Wire.〕 His interest in games informed his interest in science fiction and fantasy, and vice versa.〔 Heinsoo was hired by Jose Garcia for Daedalus Games to work on the RPG ''Nexus''. Chaosium hired Heinsoo in 1996 to manage their ''Glorantha'' licenses.〔 He was laid off by Chaosium in 1997.〔 Heinsoo joined Wizards of the Coast (WotC) as a member of the "D&D Worlds" team, with his main focus being the third-edition version of ''Forgotten Realms''.〔 With WotC, Heinsoo was involved with a number of ''Dungeons & Dragons'' game products. Other Forgotten Realms works include the sourcebook ''Monsters of Faerûn''. He also helped write the third edition ''Forgotten Realms Campaign Setting'', which reached the top 50 of the non-fiction bestsellers in Canada in 2002〔(September 2002). "Bestsellers Lists", ''Books in Canada'' 31 (6): 11.〕 and won an Origins Award for best roleplaying supplement of 2001.〔(2001 Academy of Adventure Gaming Arts & Design )〕 He is the designer of ''Three-Dragon Ante'', a unique card game. While at Wizards of the Coast, he also led and contributed to various miniatures gaming projects. Heinsoo enjoyed playtesting the ''Chainmail'' game and soon became a member of the ''Chainmail'' team, and contributed to the ''Chainmail'' column in ''Dragon'' magazine writing about tactics and rules.〔 Subsequent to the release of the Dungeons & Dragons Miniatures Game, he took over as lead designer on that project.〔http://www.wizards.com/DnD/Article.aspx?x=dnd/4spot/20090313〕 He was also one of three designers of ''Dreamblade'', for which he was nominated for an Origins Award in 2007.〔()〕 Early in 2005, Bill Slavicsek organized a team to work on some early designs for a fourth edition of ''D&D'', which was headed up by Heinsoo and also contained Andy Collins and James Wyatt, with Heinsoo leading the teams working on the design and development in 2005 and 2006.〔 The ''Player's Handbook'' for this edition was nominated for an Origins Award for Best Roleplaying Game in 2009.〔()〕 His teammates referred to his role on the 4th Edition team as the "mad genius".〔"Rob’s definitely the mad genius of the group, particularly when it comes to mechanical design." Kobold Quarterly, Summer 2008, page 32.〕 His book ''Monster Manual 2'', co-written with Chris Sims, was a ''Wall Street Journal'' bestseller in 2009.〔(May 29, 2009). "Wall Street Journal Best-Sellers", ''Connecticut Post''.〕 Heinsoo was laid off by Wizards in 2009.〔 After Wizards, Heinsoo designed the 13th Age RPG.〔("13th Age: The New Tabletop Game From The Lead Designers Of 3rd And 4th Edition Dungeons And Dragons" ). Retrieved June 9, 2013.〕 He designed 13th Age with Jonathan Tweet, the lead designer of 3rd Edition D&D.〔 Heinsoo and Tweet are close friends who have played tabletop games together for years.〔 Rob Heinsoo also contributes to ''Alarums and Excursions''. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Rob Heinsoo」の詳細全文を読む スポンサード リンク
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